Learn more about music production: How to mix and MasterAudio to get a better sound quality. If you are during the mixing process there are many possibly mistakes you can make. Read the following blog post to solve some of your mixing problems as a bedroom producer.
I help you to optimize your sound, here you get music producer tips and mixing tutorials. Because there can be many problems that you can easily optimize.
So that your music sounds even better in the future - Because your Music deserves brilliant sound
Music Production Software
Music Production Apps
1. Better Room Acoustic & Treatment
- Don't put your Studio Monitors in the corner of your Room
- .Keep distance to the wall: Try to keep a meter distance between the wall and your studio monitors.
- Position your speakers in the middle of the room so that the distances to the wall to the left and right are equal.
- Positioning along the longer or shorter wall in your room? If possible, if your room is rectangular, place your speakers along the short wall
- Studio Monitor alignment: Try to form a triangle. The distance between your speakers should be 1m / 1.5m. Next, place your studio monitors in an oblique position. So that the tweeters of your speakers are directed in the direction of your ears. This creates distances like a triangle: The distances between the speakers, and between the speakers and the listening position are equal.
acoustic treatment in a recording studio
Do you feel that all the problems can arise and have to be considered and solved? Unfortunately, you don't learn to mix in a few weeks, it takes much practice and getting used to your monitor speakers and the room in which you produce. To make the right decisions while mixing your songs, one crucial point is to optimize your room acoustics. This includes the positioning of your speakers and the installation of absorbers, bass traps, and diffusers. If the room is not optimized, your $10,000 speakers can also sound very bad. Flattered Echoes in the room should be reduced by installing objects in your room (plants, cupboards, sofas, etc.). Also, bass resonances should be dampened through acoustic treatment as well. Be aware that your speakers should not be placed in the corner of a room, consider placing them centered between the walls. The distance between the loudspeakers and the back wall should also be at least 50cm. Otherwise, your monitors may sound far too boomy, and you have problems mixing the low-end correctly
Room Equalizer: Sonarworks True-FI and Reference
A useful tool to make your monitor speakers sound as flat and realistic as possible is Reference from Sonarworks. The weaknesses and strengths of your speakers and the room acoustics are measured by test tones, with a microphone. The measurement result or the frequency curve is then combined with an equalizer and routed between the DAW and the sound card. Frequencies that are too weak are raised, and frequencies that are too present will be tweaked and lowered.
In any case, I was stunned and positively impressed. Your monitors can sound almost like a new pair of speakers.
But most importantly, it helps you judge your mixes more accurately. The same software is also available for headphones to make them sound flattered and more balanced. Read more on the Sonarworks True-Fi page and think about optimizing you Studio. You will not regret it!
LOudness levels Mixing: How loud should you Mix
Here is one of the secrets of the mixing engineers. To avoid squashing, if it doesn't sound loud enough to your ears, turn up the monitor! If you find that you've been forced to apply limiting or compression just to keep the meters from overloading, then you've been going about this backwards. Instead, turn down your individual mix levels several dB, then get rid of any compression you were using to "protect" the mix. Now your mix is at a lowered meter level, so turn up your monitor gain to arrive at the same loudness. But this time it won't sound squashed. Leave the monitor at that position as you continue to mix.
When you mix a 24-bit or 32-bit recording you can make a perfectly good mix that peaks between -3 and -6 dBFS with no loss of quality. So if the mix gets too loud by your ears, then turn down the elements that are too hot in the mix instead of turning down the monitor again, with no fear of mixing "too low". In other words, a high monitor gain gives you less temptation to over compress. High monitor gain does not necessarily mean high monitor output from the speakers. It means that the mix level had to be lower. Your dynamic mix should be sitting within -3 and -6 dB before mastering. So please do not try to ruin your song in the mix stage.
Start Mixing your loudest Instrument, after that add the other elements of your mix. Try to not exceed -3 dBFS peak on a peak meter on the highest peak of the mix. Low levels are perfectly acceptable in a 24 bit or 32 Bit System. Once you see that the highest peak is in the range of, say, -10 dBFS to -3 dBFS, then from that point on, if you can hear it, the low level passages are ok. Preserve dynamic range! Don't ruin the mix before the mastering process. If the mix sounds good, then soft passages automatically are not too soft. Of course, if you think a soft passage sounds too soft in the mixing, then of course try to fix that during the mixing. But these can easily be dealt with and often more efficiently in mastering.
If you have a VU meter, use it. Use the VU, ignore the peak Meter, and you'll start making better mixes. Because your Mixes will be more dynamic, and you have a better focus what you are actually doing with the sound
How to get Depth in your Mix
The stereo image and depth of your final product will be determined by your skill in mixdown at using delays, reverberation, effects, and your skills in tracking, how you tracked your instruments. Try to make a plan beforehand of how your soundstage might look, where the instruments might be placed.
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